What are the different interfaces and classes in collection framework?

Interfaces and Classes in the Java Collections Framework

  • Interfaces: Collection, List, Set, Queue, Map, SortedSet, and SortedMap.
  • Common Classes: ArrayList, LinkedList, HashSet, TreeSet, HashMap, LinkedHashMap, PriorityQueue, Stack.

Key Interfaces

  1. Collection Interface:
  2. Purpose: The root of the collection hierarchy. It provides general methods for basic collection operations like adding, removing, and checking elements.
  3. Common Subinterfaces:

    • List
    • Set
    • Queue
    • List Interface:
    • Purpose: Represents an ordered collection (sequence) that allows duplicate elements. Lists allow positional access and insertion of elements.
    • Implementing Classes:

    • ArrayList

    • LinkedList
    • Vector (including Stack)
    • Set Interface:
    • Purpose: Represents a collection that does not allow duplicate elements. Sets are typically used for fast access to unique elements.
    • Implementing Classes:

    • HashSet

    • LinkedHashSet
    • TreeSet
    • Queue Interface:
    • Purpose: Represents a collection designed for holding elements prior to processing. Typically follows First-In-First-Out (FIFO) ordering.
    • Implementing Classes:

    • LinkedList (also implements List)

    • PriorityQueue
    • ArrayDeque
    • Map Interface:
    • Purpose: Represents a collection of key-value pairs, where each key is unique. Map is not a true collection but part of the Collections Framework.
    • Implementing Classes:

    • HashMap

    • LinkedHashMap
    • TreeMap
    • Hashtable
    • ConcurrentHashMap
    • SortedSet Interface:
    • Purpose: Extends Set to handle sorted sets of elements. It maintains elements in a specific order, typically their natural order.
    • Implementing Classes:

    • TreeSet

    • SortedMap Interface:
    • Purpose: Extends Map to handle sorted key-value pairs. The keys are maintained in ascending order.
    • Implementing Classes:
    • TreeMap

Commonly Used Classes

  1. ArrayList:
  2. Purpose: Resizable array implementation of the List interface. Provides fast random access to elements.
  3. Use Case: Best for read-heavy operations where quick access by index is required.
  4. LinkedList:
  5. Purpose: Doubly-linked list implementation of the List and Queue interfaces. Provides efficient insertions and deletions.
  6. Use Case: Best for scenarios where frequent insertions and deletions are needed, especially at the beginning or end of the list.
  7. HashSet:
  8. Purpose: Implements the Set interface using a hash table. It offers constant-time performance for basic operations.
  9. Use Case: Best for storing unique elements with no specific ordering.
  10. TreeSet:
  11. Purpose: Implements the Set interface using a tree structure. It maintains elements in a sorted order.
  12. Use Case: Best for storing unique elements in a sorted order.
  13. HashMap:
  14. Purpose: Implements the Map interface using a hash table. It offers constant-time performance for storing and retrieving key-value pairs.
  15. Use Case: Best for fast access to key-value pairs without concern for order.
  16. LinkedHashMap:
  17. Purpose: Extends HashMap and maintains a linked list of the entries in the map, preserving the order of insertion.
  18. Use Case: Best when you need a map that maintains insertion order.
  19. PriorityQueue:
  20. Purpose: Implements the Queue interface with elements ordered by their natural ordering or by a comparator.
  21. Use Case: Best for scenarios where elements need to be processed in a specific order, such as in scheduling tasks.
  22. Stack:
  23. Purpose: Extends Vector and represents a last-in-first-out (LIFO) stack of objects.
  24. Use Case: Best for implementing algorithms that require a LIFO stack, such as depth-first search.

Follow-up Question

  1. When would you prefer using LinkedList over ArrayList?
  2. Answer: When you need to perform frequent insertions and deletions, particularly at the beginning or end of the list.